![]() ![]() "That's all fine and well, so why are you here?" This should give me crystal clear outlines unlike the pixelated crap that Google Images etc offers. The intention is that when all the views are drawn, I can then group and scale-up all the lines to real-world size using 2665mm from axle to axle, apply whatever lines thickness looks the best and finally export each view to PNG (super-sampling is also an option). After a little cleaning up to make it more legible and a bit of tweaking to make sure all the views aligned, it was in a good enough state to allow me to start to tracing over using a Open-source vector drawing software called Inkscape. From what little that I know, the Japanese (like the German's) don't do anything half-arsed so I was fairly confident in its accuracy (basic proportions at least). The reason I went with that is I thought it likely that the drawings in the manual would be accurate because they are likely generated from the 3D model from which the moulds for the model parts are made using. I eventually found a decent source image to start from don't laugh, it was actually a page from the PDF manual of the Tamiya NISMO R34 GT-R Z-tune scale-model □. ![]() I'll also get the added benefit of being able to use the different R34 views in my normal architectural drawings, instead of the usual boring Mercedes, Mini Cooper's and Subaru Impreza's! ![]() Being a CAD guy I decided I would hold-off starting modelling and instead spend a bit of time creating my own blueprint first and then use that to model from. There are some websites where blueprints/drawings can be downloaded, but I've found that there's quite a bit of inconsistencies when comparing the Top/Side/Front/Back views using guidelines in Photoshop. I initially started out by searching online for authentic Nissan blueprints but there appears to be nothing around (I probably shouldn't be surprised at that). Barring a decent win on Euromillions, its unlikely I'll ever be lucky enough to own one, so its safe to say I'm jealous of those of you who do. I normally produce 2D technical drawings and 3D models of buildings for my day job, but I'm now starting to learn a new 3D Modelling software and to help that learning process, I've decided to avoid the easy option of modelling buildings and have instead started working on a personal project which is to hopefully create a hi-poly 3D model of my favourite car: the R34 GTR. Hi all, this is my first post here and hopefully its in the correct section □. ![]()
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